package utilities;

public enum ResultType {
	HIT, 
	ENEMY_HIT, 
	WIN, 
	LOSE, 
	MISS, 
	ENEMY_MISS, 
	ENDED, 
	ENEMY_ENDED, 
	WEAPON_CHANGED, 
	ARMOR_CHANGED, 
	USED, 
	RETREAT, 
	RETREAT_FAIL,
	ENEMY_RETREAT,
	ENEMY_RETREAT_FAIL,
	REWARD,
	ERROR,
}
